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For a similar map name, see Nuketown Zombies (Remake).
Zandronum 2015-07-16 13-23-41-96

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"SURVIVE AGAINST THE UNDEAD IN THE NUCLEAR TESTING RANGE. IN SUCH A SMALL AREA, YOU MAY NEVER KNOW WHAT WILL HAPPEN NEXT."

Nuketown Zombies Map Description

Map Information: Edit

  • Previous Map: Aeon City (Chronologically) Virology Center (Chronologically) N/A (In Game)
  • Next Map: Die Rise (In Game and Chronologically)
  • Charachters: Misty, Marlton, Russman, and Stuhlinger
  • Place: Nuclear Testing Range (Theme) Discrovery of Depression (Story)
  • Enemies: Zombies
  • Console Command: Changemap Map01 or Map Map01

Nuketown ZombiesEdit

Nuketown Zombies is the first zombie survival map on Project 115. This map is similar to Call of Duty: Black Ops 2's Nuketown Zombies. This map does not include perks as the final version had them removed. This map is close quarters. Some areas can be used for long range for LMG's. Snipers are not useful here.

Weapons/LocationsEdit

Starting Weapons: Edit

Tac-45

Knife

Off The Wall Weapons: Edit

B23R [500 points] - In the starting room behind the bus next to the UAC sign

FAL-OSW [500 points] - On the red truck next to the green house

PDW-57 [1000 points] - Inside the brown house

Remington 870 MCS [1500 points] - Inside the green house

MSMC [1200 points] - In the back of the red truck next to the Claymores

Claymores [1000 points] - In the back of the red truck next to the MSMC

Galvaknuckles [6000 points] - In the backyard of the west house on the east side

Mystery Box [950 points] - In the backyard of the green house

Pack-a-Punch [5000 points] - In the starting room next to the brown house (Must reach round 10 to access)

Mystery Box Weapons: Edit

Type 25

Remington 870 MCS

PDW-57

M8A1

FAL-OSW

B23R

MSMC

DSR-50

Chicom CQB

S12

RPG

LSAT

SVU-AS

MTAR

HAMR

Peace Keeper

M27

Five Seven (Single and Dual Wield)

AN-94

SCAR-H

Ballista

Skorpion EVO

Perks/LoactionsEdit

Perks are not featured on this map.

TriviaEdit

  • If the player jumps out of either the houses upstairs hole, the player can get telefragged.
  • The ACS code for the perk machines and functions still exist on the map, but it's not accessible. The only way to get the perks is through console commands using the "Puke" command.

Gallery Edit

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